Independent Smart Glasses DeveloperMeta Ray-Ban Display & Meta Smart Glasses
Take the weboutside —and bend itthrough time.
Amy Erz turns real places into experiences you move through in time — bespoke, glasses-first, built for Meta Ray-Ban Display. Building on Meta's smart glasses since the platform opened to developers, and named by Lenslist as one of the early contributors to the platform.
I make webapps that take you outside — onto the events, the city, the street — and turn a single location into something you move through in time: what it was, what’s happening now, and what comes next.
Past, present, future —Outside, in time —Worn lightly —A new way to see a place —Past, present, future —Outside, in time —Worn lightly —A new way to see a place —
— Featured by Lenslist
Lenslist · Developer Spotlight · June 2026
Developer Spotlight: Amy Erz on Location-Based Apps for Meta Display Glasses
“Her work illustrates how the earliest Meta Ray-Ban Display experiences are not only about new formats, but also about rethinking how digital content behaves when it is directly connected to physical space.”
— From the editors at Lenslist
On Amy's place on the platform: “Amy Erz is one of the early contributors to exploring this area, building location-based experiences for Meta Ray-Ban Display.”
Self-initiated experiments — built to find out what a glasses-first web can really do.
Self-initiated · 01—07
01 · Unofficial · Prototype
Apple 50
Cupertino · WWDC
An unofficial companion for WWDC week, in Apple’s 50th year. The week becomes an event you move through: live keynote predictions stacked against the rumor mill and scored to the second the keynote begins, plus a patch hunt across Apple’s historic sites and the California places macOS is named for.
Stand where the movies were shot. Scenein surfaces hand-curated clips of films and shows filmed around San Francisco, pinned to the exact spot — with TMDB details for every title.
An unofficial heads-up companion for a BTS concert at Stanford. Attendees navigate the campus and stadium and ride the night with a spatial HUD built for the show.
My first Ray-Ban Display concept — born from a fascination with how Silicon Valley got built. A walking history of the garages, labs and milestones that made the Valley.
An unofficial companion to the Big Art Loop — San Francisco’s trail of monumental public art. The nearest of thirteen works surfaces as you walk, with the story behind each piece, the artist who made it, and a spoken audio tour in English, German or French. One build for every pair: the same webapp runs on Meta Ray-Ban Display and on Meta’s audio-only smart glasses, with no separate version for either.
Public Art · Audio Tour · GPS · EN / DE / FRVisit ↗
An unofficial prototype for the UN’s 80th anniversary — a self-guided walking trail of the seven San Francisco landmarks tied to the 1945 founding of the United Nations, from opening gavel to the signing of the Charter.
A prototype for what a fashion show feels like through glasses. The cue is time, not place: each look is pushed at the moment that model starts walking, so its story reaches you while the garment is still in front of you — as narration or as text on the display, whichever the wearer picks. During the show you get one look at a time and nothing more; when the last one has walked, the full lookbook opens and the whole collection is yours to go back through. Not made with, for, or on behalf of any fashion house.
The rest of this site is glasses-first apps. This one is the web those apps live on — an independent aggregator that follows smart eyewear across every company building it, pulling the day’s headlines, official newsroom posts, prices and release dates into one place, with every item linked back to whoever actually published it. There is a desk per company, a developer guide comparing what each platform asks of you, and a buying guide that knows what country you are in. It publishes no reporting of its own, it is not affiliated with any company it covers, and some product links are affiliate links.
Independent of the companies it covers. Aggregates and links out; publishes no reporting of its own. Some product links are affiliate links.
— The throughline
A new way to experience a place — its past, its present, and what comes next.
Every project takes you outside, to somewhere real. What differs is the cue — usually arrival: stand in a place and see what it was and what’s happening now. Sometimes it’s the clock instead, and a live moment brings itself to you, second by second, while you stay put.
Past
What was here
Scenein replays the films shot on these streets; Silicon Valley History traces how the Valley got built.
Present
What’s here now
BTS Stanford rides a live concert in real time; Runway Stories cues a fashion show look by look, on the show’s own clock.
Future
What comes next
What isn't built yet — the next place, the next platform, the next way to wear time. The work always leaves room for it.
Apple 50Cupertino · Past · Present
SceneinSan Francisco · Past
BTS StanfordStanford · Present
Silicon Valley HistoryThe Valley · Past
Big Art LoopSan Francisco · Present
Charter Day TrailSan Francisco · Past · Present
Runway StoriesFront row · Present
— Approach
Two materials, always: location and time.
01
In situ
Experiences that only exist where they are meant to be lived — tied to a street, a building, a step.
02
Time as material
The past, rendered in place; the present moment, made touchable. History you can walk through.
03
Worn lightly
Built for a glance, not a stare. Glasses-first, web-native, and gone the moment you look away.
— What I build
Bespoke spatial webapps
Meta Ray-Ban Display builds
Location & heritage experiences
Time-based interaction
Collaborations, big or small
— Background
Years on maps and the web — UCLA Geography, cartography for Rick Steves guidebooks, GIS at Clear Channel Outdoor, web at The Washington Post — now building glasses-first webapps for Meta Ray-Ban Display, and named by Lenslist as one of the early contributors to the platform.